Lead AI/ML Engineer with a passion for building scalable and efficient machine learning systems. Experienced in developing and deploying AI solutions for a wide range of applications, from game development to enterprise solutions.
Lead the development of AI/ML solutions for the company's products and services.
Co-Founder, CTO - Brownie AI
2023 — 2024
Oversee UX, front end development, marketing, and project management for Brownie AI's ApplyTailor platform. Brownie AI made it to the final interview stage by YC W24.
ML Software Engineer - Trunk Tools
2023
Develop LLM based applications using services such as vector databases, LLMs, and cloud services.
AI Engineer - Lerer Hippeau
2023
Built a LLM based web scraper that automatically ingests company website data from web and Pitchbook sources, generate tags and summaries for companies.
Technical Artist Intern - Dreamhaven - Moonshot Games
2022
Collaborated with veteran artists and developers from Blizzard Entertainment on an unannounced project. Developed Python-based modeling tools for Maya and created shaders in Unreal Engine 5.
Co-Founder, CPO - TrackAir
2022
Co-founded startup focused on using smart technology to improve maternal health through continuous air quality monitoring. Project was selected as Cornell Tech 2022 Startup Award Finalist.
Data Scientist - Carter Burden Network
2021
Analyzed impact of introducing Amazon Alexa devices to senior citizens. Created and maintained database from surveys, performed qualitative data analysis, and generated comprehensive reports.
Education
Cornell University
Master of Science in Information Systems • 2021 — 2023
Technion
Master of Science in Applied Information Science • 2021 — 2023
University of Washington
Bachelor of Arts in Interdisciplinary Visual Art • 2017 — 2021
Developed a VR superhero simulator game that experiments with different forms of locomotion. Successfully launched on Steam, Vive Port, and itch.io with over 15,000 copies sold
RhinoCircular
Software Developer • 2021 — 2022
Developed a Rhino plugin for evaluating building material circularity. Won Zumtobel Group's Special Prize for Innovation (€20,000)
Dazzle!
Lead Animator & Technical Artist • 2019 — 2021
Animated short film produced at UW Animation Research Labs, leading animation and hard surface modeling while developing technical tools
Skills
Technical Art & Game Development
Expertise in Maya, Unreal Engine, Unity, Python scripting for 3D tools, shader development, and VR/AR applications
Machine Learning & AI
Experience with LLMs, deep learning, computer vision, and natural language processing. Proficient in PyTorch, TensorFlow, and various ML frameworks
Software Development
Python, C++, C#, JavaScript, version control with Git, API development, full-stack web development